Golem Update – September 2020

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Golem Update - September 2020

Hello everyone! We wanted to keep you updated on what’s been happening at Golem.

New Golem

New Golem is being built out as we speak, with our first Alpha release shipped last month. Community feedback, as we reported, was quite positive and we are extremely optimistic. Now we’re heads down working on the second Alpha release, which will feature more functionality, allowing users to test out almost all features of the forthcoming MVP, on a contained testnet environment.

Releasing Alpha together with onboarding incentives and a survey for people to send us feedback worked really well, and we were able to implement this feedback for the upcoming Alpha 2. We will continue with what we call “feedback-driven” development so every New Golem release will come together with a battery of incentivized programs for developers (and users, in the future) so we can grow a lasting, returning user base.

Also, stay tuned for our last deep dive into the New Golem specifics in the coming weeks!

In the case that you missed it, we recently released the next part of our Unraveling Golem’s The Next Milestone series where we laid out the elements of New Golem’s reference architecture, illustrating how they interact to form a working ecosystem. We also covered our GitHub development in Digest #6, since then the team has continued development on SGX integration and Proof-of-Concept, along with supporting the capability of our level 1 of the Market spec (Simplistic Distributed Market) via decentralized implementation and Layer 2 zkSync integration.

Community

Tightly coupled with our releases, our Community Incentives Program has added Gitcoin as a platform for sourcing users last month - and this collaboration will continue. We’re planning to host a remote hackathon in a few months and in the meantime, will continue to post bounties.

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